3D Toolkit: Curve Brushes
IMM CURVES
IMM Curves are specific IMM Brushes that allow for curved shapes to be drawn into a workspace atop a model. These IMM patterns follow a set curve, which is determined as the curve is drawn over the model. The IMM is then placed over this curve, following its length and orientation and placing multiple IMM instances along it. These instances join together to form one total mass. For example, chains, belt buckles or cables could be constructed from IMM curves. In the example of a chain, the individual chain links would follow the path of the curve and join together to form one swooping path.
IMM Curves can be created by importing multiple Objects into ZBrush. To demonstrate this process, I modelled a charging cable in Maya, separating the model into three objects - a top, middle and bottom section, which had their vertices aligned yet which were not conjoined. This was an important step as it clearly showed ZBrush where the front, mid, and end sections of the model lie, which could then be referred to in the creation of the IMM curve: the curve, when drawn, would begin with the top object and end with the bottom object, with the middle being stretched out and oriented to fit the path of the curve.
To create the IMM Curve Brush, I went into the "Brush" tab and used the "Create Insert Brush" functionality. Then going into the Stroke menu, I could select the brush to be a curve, turning off the "curve falloff". This means that the end of the curve will not taper, which could be used for applications such as hair. I then selected the "Weld Points" function, which should join together the vertices to create one shape.
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