Industry Practice: Professional Online Presence
Professional Online Presence
To help in starting a professional online presence, I have created accounts on several websites in which I will be able to share my work, acting as digital portfolios in which people will be able to see and access projects I have worked on. This is already a process I have started with prior, having previously created an Artstation account and Itch.io account which can be used as digital portfolios. Artstation itself is a digital portfolio website based around hosting artwork, and itch.io is a website in which games (digital and physical) and books can be published for download. I have also created a LinkedIn account, which I could use to search for job listings and other employment opportunities.
To help in starting a professional online presence, I have created accounts on several websites in which I will be able to share my work, acting as digital portfolios in which people will be able to see and access projects I have worked on. This is already a process I have started with prior, having previously created an Artstation account and Itch.io account which can be used as digital portfolios. Artstation itself is a digital portfolio website based around hosting artwork, and itch.io is a website in which games (digital and physical) and books can be published for download. I have also created a LinkedIn account, which I could use to search for job listings and other employment opportunities.
On my Artstation, I wrote a brief artist statement that describes what artwork I produce, what my interests are and what I am studying. This serves to give a brief for as to what my art is and why I create it, informing others of my potential inspirations and experiences.
ArtStation - Francis Varley
HearthValley - itch.io
Team Meeting 14/03/25
This week, we discussed how we will continue in producing our game. With time running short, we have focused in on the "Health Anxiety" path of the game and will produce the environment and character pieces relevant to this. As such, this week these are the tasks I have to do:
-Biology Teacher Sprites (1)
-Bathroom Person Sprites (1)
Resolution for these sprites is 2560 * 1440. This is double the resolution of our game, which is 1280 * 720.
-Make an itch.io account for Luminol Arts (our game studio) and make a draft for Tempus Fugit, our game. This is in regards to our studio's professional online presence.
I also have a personal itch.io account. This itch.io account, created by me, hosts digital files for personal projects I have completed: small zines that are designed to be used in role-playing game play. These are often a collaborative effort, with writing, formatting and artwork done by me and Kenny, with both of us being listed in the credits of these projects in accordance to the contributions we have made. This kind of work is of great personal importance to me and is ultimately what I would wish to work towards in the professional games industry.
ArtStation - Francis Varley
HearthValley - itch.io
Team Meeting 14/03/25
This week, we discussed how we will continue in producing our game. With time running short, we have focused in on the "Health Anxiety" path of the game and will produce the environment and character pieces relevant to this. As such, this week these are the tasks I have to do:
-Biology Teacher Sprites (1)
-Bathroom Person Sprites (1)
Resolution for these sprites is 2560 * 1440. This is double the resolution of our game, which is 1280 * 720.
-Make an itch.io account for Luminol Arts (our game studio) and make a draft for Tempus Fugit, our game. This is in regards to our studio's professional online presence.
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