Real Worlds: Game Character Presentation

DEADZONE:
OLD EXTERMINATION

Deadzone: Old Extermination is a strategy game with RTS elements in which players control a Forge Fatehr Huscarl aboard the 'Aengar' Ward Ship, overseeing small-scale skirmish battles between the Forge Fathers and Veer-Myn invaders whilst managing a rapidly depleting pool of resources that keep the ship alive. 

The following are two main characters who would be in the game. One is the Forge Father Huscarl which players would interact with the world through, and the other is a Veer-Myn leader who is pushing ahead the infestation. Both characters are 'administrative' in nature, not necessarily being front-line fighters but instead commanders and leaders who would order soldiers from afar.

VEER-MYN CHARACTER:
THE INFESTATION:

A Brood Mother-turned-warrior, who commands the thralls of her nest to storm and pillage. What she lacks in resources she makes up for in ingenuity, and in the total loyalty her young have to her. She is their commander, their veteran, their quartermaster and leader: the eldest of any of the infested upon the Aengar Vessel; progenitor to the vermin.

Turnaround:


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FORGE FATHER CHARACTER:
MASAN HELMEN:
The Aengar Ward Ship hurts. It is infested, filling with Veer-Myn that prowl and skulk, ever-ravenous mouths that yearn to be glutted on endless food; freezing pelts that yearn to be warmed through fuel. Such resources are not in abundance. In their slow expansion, Aengar has faced a strain of resources, a pressure that now threatens to gravely wound the populace with the addition of the Veer-Myn threat. They have the bulk of the resources, yet have little solidarity among them: it is the actions of a single veteran Huscarl - Masan Helmen - that all has not turned to anarchy yet. 

Turnaround:

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Key Art: Lineless:

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