3D Toolkit: Evaluation
3D Toolkit Evaluation 3D Toolkit has been the project I have struggled the most with over the course of the year: though I have been consistently challenged by all projects I have worked on, 3D Toolkit has been the one that has pushed me the most. This is in no small part due to the nature of the course. Learning ZBrush, a software I came into the year without any experience with, has been a definite challenge and learning it from scratch was incredibly difficult, especially considering that the skills and techniques of 3D sculpting are completely different to anything I have done before. As such, I feel like there was a sharp learning curve when practising ZBrush, and feel that the final outcome of my sculpting project is the most lacklustre of those I have completed this year. Nevertheless, I feel that time management was an area of strength in this project, as the sheer amount and variety of work I had to do for the final piece - sculpting, retopology, rigging etc - seemed initially...