3D Toolkit Master Post
ZBrush: Transpose, Masks and Subtools
3D Toolkit: Deformers, Polygroups and Clipping Tools
3D Toolkit: Base Mesh Continuation
3d toolkit: Zmodeler and Extract
3D Toolkit: 3D Artist Research
3D Toolkit: Character Creation (2D Toolkit Character Design principles)
3D Toolkit: Sculpting the Alien Torso
3D Toolkit: Modelling the Alien Legs and Append Tool
3D Toolkit: Rigging Introduction
3D Toolkit: Creating Rigging Controls
3D Toolkit: Skinning & Weight Painting
3D Toolkit: Job Role Research: Texture Artist
3D Toolkit: Artist Research and Comparison: Warframe
3D Toolkit: Game Ready Character: Pre-Production
3D Toolkit: Creating the Character Base Mesh
3D Toolkit: Sculpting atop the Base Mesh
3D Toolkit: Retopologising & UV unwrapping the Mesh
3D Toolkit: Texturing, Rigging & Weight Painting the model
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